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The Plastic Pipeline | Game & Outreach
The Serious Games Initiative communicates science and policy complexities through the world鈥檚 most dynamic medium: gaming. For the Plastic Pipeline product, we are using this medium to make the extremely complicated, multi-variable issue of plastic pollution easy to access. Key to this is making part of the lifecycle of a single-use plastic transparent and tangible, such as how plastics are produced or what happens to them once they leave the consumers hands. But another key to this is helping players to understand the multiple courses of action that can be taken to help build solutions to this problem. By empowering learners we hope to bolster solutions.
We are partnering with , a leader in game-based learning, to develop this game. Currently, we are in the digital prototyping stage and looking for educators to collaborate with for prototype testing.
Past Work
Video | Unleashing the Potential of "Serious Games"
In this edition of Wilson Center NOW we speak with Elizabeth M H Newbury, Director of the Serious Games Initiative for 澳门六合彩, on how she leverages games as a tool for public communication of science and policy research.
Article | National Video Games Day: It's Not What You're Playing, But Who You're Playing With
Reflections on National Video Games Day, and how this is an opportunity to show the power of games to bring people together.